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Re: [XaraXtreme-dev] Move from CDraw to AGG



On Wed, Feb 28, 2007 at 02:23:35 +0300, Arlen Albert wrote:
> Hello all.
> 
> Cairo is a good choice to replace the CDraw XaraLX default graphical engine.
> But why none of you want to consider the alternative excellent
> graphical engine written in C++ and available for any possible
> platforms under GPL since the version 2.5 - AGG (stands for Anti-Grain
> Geometry). Recently, I've asked Xara dev team at the forum to do the
> comparisons between CDraw and AGG but the request was silently
> ignored.
> 
> I'm sure, most of you already knows the library I'm talking about. For
> those who doesn't I give the URL: http://www.antigrain.com
> 
> I suggest to discus the possibility to use AGG instead of Cairo for
> the CDraw replacement.

Hmmz, it would be best if things are done in such a way that any
engine can be plugged in the place of CDraw. This way it would be
easily possible to compare differences between engines and not to stick
with a particular one. I even think that I read on this list about an
idea that the engines be switched at runtime.

-- 
Vasil Dimov
gro.DSBeerF@dv
%
Just because you are paranoid doesn't mean "they" aren't out to get you.