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RE: [XaraXtreme-dev] Re: SVG import

In message <5056CBC646CB4047BB26120F4377DB71E19C10@xxxxxxxxxxxxxxxxxxx 
          "Charles Moir" <CharlesM@xxxxxxxx> wrote:

> If arcs aren't produced in the real world then I wouldn't worry about
> it. But if can be, from say Illustrator, CorelDRAW or Inkscape, then we
> will have to cope with them.

Inkscape uses arcs for circles/ellipses and open arc objects. An 
ellipse, for instance, is represented as two arcs, instead of four 
Béziers as we do it.


>> -----Original Message-----
>> From: owner-dev@xxxxxxxxxxxxxxxx
>> [mailto:owner-dev@xxxxxxxxxxxxxxxx] On Behalf Of Martin Wuerthner
>> Sent: 03 August 2006 09:25
>> To: dev@xxxxxxxxxxxxxx
>> Subject: Re: [XaraXtreme-dev] Re: SVG import
>> In message <44D13CED.60402@xxxxxxxxx>
>>           Sandro Sigala <sandro@xxxxxxxxx> wrote:
>> > The SVG paths parser currently doesn't handle arcs, witch
>> were defined
>> > in SVG 1.1 but not in SVG 1.2 (I noticed this in the past,
>> but while
>> > referencing to the SVG 1.2 specification I didn't recall).
>> Removing an element in a later version of a standard would be
>> an extremely unusual thing to do and I cannot find any evidence of SVG
>> 1.2 not containing arcs.
>> Which 1.2 specification did you use? As far as I can see,
>> there is only an early draft of the SVG 1.2-FULL
>> specification and that is defined to be an addendum to the
>> final 1.1 spec, so all 1.1 elements, including arcs, are
>> automatically defined in SVG 1.2-FULL.
>> Alternatively, there is a more mature draft of the SVG
>> 1.2-TINY specification, which does not include arcs, but that
>> is not surprising because SVG-TINY is a deliberately cut-down
>> version of SVG, e.g., for mobile devices.
>> Martin