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[XaraXtreme-dev] Building resources udner xcode


The xcode project I'm pulling together initially links using winresources.cpp but I'd rather it used the "proper" resources system. I'm looking at the makefile targets below "#RESOURCES MAKE SYSTEM" in wxOil/makefile.am and considering converting that makefile code into a "Run Script" build phase in xcode (i.e. a shell script). I've already done this kind of thing in a smaller way with the svnversion.h target but this is a much more complex beastie.

Got any comments/suggestions before I start?

For any macdevs reading this, I propose to create a separate target just to perform the resources build phase and then make the LX target depend on it.