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[XaraXtreme-dev] Building resources udner xcode
- From: Phil Martin <phil@xxxxxxxx>
- Date: Tue, 25 Apr 2006 08:31:39 +0100
- Subject: [XaraXtreme-dev] Building resources udner xcode
The xcode project I'm pulling together initially links using
winresources.cpp but I'd rather it used the "proper" resources system.
I'm looking at the makefile targets below "#RESOURCES MAKE SYSTEM" in
wxOil/makefile.am and considering converting that makefile code into a
"Run Script" build phase in xcode (i.e. a shell script). I've already
done this kind of thing in a smaller way with the svnversion.h target
but this is a much more complex beastie.
Got any comments/suggestions before I start?
For any macdevs reading this, I propose to create a separate target just
to perform the resources build phase and then make the LX target depend