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Re: [XaraXtreme-dev] XCode project



On 22/08/06, Cristian Bortes <cristian.bortes@xxxxxxxxx> wrote:
]>
 ...

 And also I want to say ... please follow the steps that I sent on a "clean"
machine just to see if it works.

I have have just now followed the instructions linked from
http://www.talkgraphics.com/showthread.php?t=22841 and built XaraLX
successfully. Is this what you meant by "Follow the steps I sent"? (If
not, I would be happy to follow the steps you do specify, so that we
can check that we are on the right road).

What I can't do is furnish a "completely clean machine", but I suspect
that everything would have been just the same on such a clean machine.

Ben

 Phil Martin wrote:
Hi Cristian

I have overcome the problem with missing wx libraries by configuring it like
this:
../configure --enable-debug-flag --enable-monolithic --disable-shared
--enable-unicode --enable-postscript --enable-precomp-headers
--with-expat=builtin --with-libjpeg=builtin --with-libpng=builtin
--with-zlib=builtin

I.e. if the XCode project relies on those libraries being built by wxWidgets
then we must ensure that wxWidgets builds them regardless of whatever else
may be installed on the machine.

However, now I've hit another problem: Although --enable-postscript is
specified and I can see that wxUSE_POSTSCRIPT is defined as "1" in setup.h
I'm getting a compilation error in osrndrgn.cpp:
/Users/phil/Code/Arobs/XaraLX/wxOil/osrndrgn.cpp:1590:
error: 'wxPostScriptDC' has not been declared

Did you have the same error? Got a solution?